What is Weasel Wes Cycling Simulator?
Weasel Wes is what happens when indoor training meets a 2D platformer: hook up your smart trainer or sensors and ride through a procedurally generated side-scrolling game world instead of a rendered French valley. It connects over ANT+ and Bluetooth, controls trainer resistance including proper ERG mode, and uploads finished sessions straight to Strava.
The economics are the point. It's a one-time $1.99 purchase on Steam — the site's framing is "cheaper than a fancy coffee" — in deliberate contrast to subscription platforms. It runs on genuinely modest hardware (integrated graphics, 2 GB RAM), works offline, and has been in Early Access since October 2025, built by a solo developer under the name PzenQ.
Key Features
Real sensor support
Power meters, speed and cadence sensors, and heart rate monitors over ANT+ or Bluetooth, with trainer resistance control.
ERG and non-ERG workouts
Structured workout modes with resistance control; the developer's tested trainers so far are the Elite Suito and Wahoo Kickr Core, with broader hardware support planned through Early Access.
Custom workout editor
Build your own structured workouts and training progressions inside the game.
Platformer world
Sessions play out in a 2D platforming-inspired world with procedurally generated content and unlockables, driven by RNG seeds.
Strava upload
Completed rides and workouts upload directly to your Strava account — the only part of the game that needs an internet connection.
Who It's For
- Budget-minded indoor cyclists priced out of subscription platforms
- Riders with older laptops — the minimum spec is a decade-old i3 with integrated graphics
- Anyone who finds virtual-world realism less fun than an actual game
